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Hello, and welcome to Cloudflash. Typical activities include watching the clouds float by, sleeping, and exchanging the tokens of dairy products for things that may or may not amuse you.

Cloudflash is best viewed in Mozilla Firefox; the layout and colours are a bit messy in Internet Explorer and Chrome. Yes, I'm telling you to download/use a specific browser for one website.



January 12, 2017 - Setting some vague goals
Danny Poloskei

I dunno how much time and/or motivation I'll have throughout this year. As always, there are many things I hope to achieve, both online and offline; however, it's unlikely I'll be able to get everything done. I've been slacking greatly over the past couple months, playing games and having fun in my free time instead of doing something productive. Is it so wrong to relax when I am not required to work? When I've got so many projects on my plate, I suppose the answer is yes. Yes, it is wrong to have fun.

Anyway, I haven't been doing anything on the ol' MMO project, but I was working on some writing for something else I'm working on. I just wasn't feeling up to working on MMO graphics. I find my motivation decreases when I work on things that can't be used immediately. It's hard to build upon things when my initial work can't be tested out. That is, if I create something and I'm not sure if the quality is satisfactory, I can't work on anything related to it since it'll have a snowball effect. The only way to know if my work is up to par is if I can see it in action; I need to see it from different angles, on different backgrounds, placed in close proximity to other work of varying colours, etc. Without being able to test it out, it's hard to make the proper adjustments and completely finalize the work, allowing me to move on to the next part.

I'm capable of testing out my own work, but it's a rather tedious and time-consuming process. On some occasions, half of the time I spend working on something might be wasted on setting things up to test it out. I got a bit burnt out on all that. It's been a while, though; I think that in the near future, I'll be able to have at it again. I started working on some more concept art very recently. After I have my fun with that, I'll probably get back to the pixels.

So, I suppose here's a list of my realistic goals for the year. Might as well have something specific to refer back to in future posts so I can be like, "Yeesh, I really let myself down. I better get at least 1 or 2 things done from my list."

1. Finish renovating house (hopefully). This'll take all my time and money when the time is right.

2. Create attack animations, sitting poses, and whatever other basic things are needed for the character sprite. Also finish making female version. Create at least 5 outfits with complete sprite sheets.

3. Redesign this website.

4. Make at least 15 new C-Mix comics. Ideally make it to 300 comics total, though.

5. Finish my secret writing project.

Hopefully we'll be online this year. That's all the time we have for now. Thank you and good night.

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October 25, 2016 - Redesign plans
Danny Poloskei

I started thinking again about how I really need to redesign this site. I mean, it wasn't up to par when I created the current iteration in 2007, which was bad enough, but now it's really obsolete with the prominence of mobile devices in today's world. Here's the visual plan I have for the redesign:

In the past, I hoped to integrate the forum database into the main site (i.e. logging in on the homepage, being able to save content to your profile, having something on your profile updated if you beat a Flash game, etc.). I'm thinking that's too ambitious for me and that it'll never happen, so I'll settle for what's within the realm of possibility - that is, what I can achieve on my own.

I intend to remove a lot of content and change the focus of the website. Originally, I intended for Cloudflash to be a place for me to post my own content while inviting others to submit their own content. Nowadays, I pretty much just want it to be my stuff. There are sites dedicated to sharing content and they do it much better than I could ever hope to. It's time to put that half-assed attempt to rest. I plan to remove:

-All Flash games besides ACE Character Designer. This will be moved to a "Flash" section, which will contain all future Flash content (for the people who are still willing to use Flash Player).
-Almost all the Flash movies. I might upload some to YouTube and then embed the videos here. That way, people don't have to deal with Flash and it also makes it easier to find/share/comment for the general public. The section will be renamed "Videos".
-Everything in the "Downloads" section will be removed.
-Some stuff in the "Miscellaneous" section will be removed.
-"Characters" section will be removed.

I intend to add:
Art section - Hopefully a user-friendly gallery involving thumbnail images. Will likely be organized into sub-galleries depending on style or theme.
Projects section - Details works in progress, including a summary, screenshots, perhaps a completion rate, etc.

I may also include some things that are relevant to a section. For example, the Art section might include the story of my journey as an artist - from stick figures to what I make today. I'm hoping it will appear organized and include such things seemlessly.

I'm also hoping to implement a better system for displaying content. Currently, I manually create a new text document for every comic page (i.e. I've manually edited nearly 300 pages for C-Mix). With the new system, I'll just have one page with variables to display the appropriate information for different comics.

Anyway, so that's the gist of my plan. If I'm not lazy, I might have it done by the end of the year.

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